Figma to Cocos Creator
Import a layered Figma file into VberAI Studio, export to Cocos Creator 3.x, then build and preview in a local web page.
TL;DR
Figma to Cocos Creator fits a layered .fig UI or HUD that needs to land in Cocos Creator as a scene. VberAI Studio imports the file, then exports to Cocos Creator 3.x. Cursor or Codex fills in the UI logic. Build in Cocos Creator; preview opens as a local web page.
Step 1: Save a local .fig
In Figma, open the screen and use File → Save Local Copy.

Step 2: Import Project in Studio
On the Studio projects page, choose Import Project and select the .fig file.

Step 3: Export and preview
Select the screen (for example Main Screen). Open Export and choose Export to cocosCreator3.x.

Wire the UI logic in Cursor or Codex. In Cocos Creator, Build the project; preview opens in a local web page.

Walkthrough video
Step-by-step pass from Figma through Studio into Cocos Creator: